
António Duarte
Software Engineer @ Paddle | Distributed and Parallel Systems
Hey all, I'm a 23-year-old Software Engineer specialized in Distributed & Parallel Systems, that also dabbled very strongly in Algorithms and Programming Language Design.
I tell this story in interviews and usually people find it funny: originally, when I was 6, I watched Indiana Jones and decided I wanted to be an Archaeologist. Then, when I was 11, I realized that most Archaeologists don't get to shoot nazis and explore ancient ruins while wearing cool hats. When I realized, however, that with the right mods I could do all that in Minecraft, I decided to become a Software Engineer instead. And here we are.
Coming Soon...
When I eventually have a thought worth writing, I shall do it, but for now, I'll remain in silence.
Causal Consistency Simulator
Enhanced a simulator to achieve realistic throughput and latency metrics for consistency model simulations.
Go Protocol Runtime
A work in progress runtime to implement and execute distributed algorithms in a pseudocode-like fashion.